Kawon Davis
Kawon Davis
Character Artist
Orlando, United States

Summary

Video game industry professional with over ten years of experience in various roles, who's been credited on eleven AAA titles and one video project.

Resume PDF

View

Skills

3D ModelingDigital SculptingUV MappingPBR TexturingRenderingPhysically Based RenderingHair/Fur SimulationCloth SimulationCharacter ModelingBlendshape Creation

Software proficiency

ZBrush
ZBrush
Maya
Maya
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
xNormal
xNormal

Productions

    • Video Game
      Madden NFL Mobile 24
    • Year
      2023
    • Role
      Character Artist
    • Company
      Electronic Arts
    • Video Game
      Dead Space Remake
    • Year
      2023
    • Role
      Character Artist
    • Company
      Electronic Arts
    • Video Game
      Madden NFL Mobile 22
    • Year
      2021
    • Role
      Designer
    • Company
      Electronic Arts
    • Video Game
      Madden NFL Mobile 21
    • Year
      2020
    • Role
      Designer
    • Company
      Electronic Arts
    • Video Game
      Madden NFL Mobile 20
    • Year
      2019
    • Role
      Sr. Analyst
    • Company
      Electronic Arts
    • Mobile Game
      Madden NFL Overdrive 19
    • Year
      2018
    • Role
      Sr. Analyst
    • Company
      Electronic Arts
    • Mobile Game
      Madden NFL Mobile 18
    • Year
      2017
    • Role
      Analyst II
    • Company
      Electronic Arts
    • Mobile Game
      Madden NFL Mobile 17
    • Year
      2016
    • Role
      Analyst II
    • Company
      Electronic Arts
    • Mobile Game
      Madden NFL Mobile 16
    • Year
      2015
    • Role
      Analyst II
    • Company
      Electronic Arts
    • Mobile Game
      Madden NFL Mobile 15
    • Year
      2014
    • Role
      Analyst II
    • Company
      Electronic Arts
    • Video Game
      Madden NFL Mobile 25
    • Year
      2013
    • Role
      Analyst I
    • Company
      Electronic Arts
    • Mobile Game
      Dungeon Keeper
    • Year
      2013
    • Role
      Analyst I
    • Company
      Electronic Arts
    • Mobile Game
      Madden NFL 13 Social
    • Year
      2012
    • Role
      QA Embedded Tester
    • Company
      Electronic Arts
    • Video Game
      Madden NFL 13 PS Vita
    • Year
      2012
    • Role
      QA Embedded Tester
    • Company
      Electronic Arts

Experience

  • Project Lead at Electronic Arts
    Orlando, American Samoa
    June 2019 - June 2020

    • Pitched and story-boarded video production.

    • Secured funds and hired filming talent.

    • Drafted scripts and coordinated with filming team to setup the scene layout for interviews.

    • Directed filming for b-roll footage.

    • Worked with editor to compile final composite.

    • Organized and facilitated test screenings, and re-edits.

    • Ensured that the video met accessibility standards.

    • Worked with Communications and Marketing team to plan worldwide launch, and navigate social media traffic.

  • Character Artist at Electronic Arts
    Orlando, United States of America
    October 2019 - February 2020

    • Sculpted the likeness of professional athletes.

    • Created facial, body, and hair textures.

    • Applied and generated hair for characters.

    • Integrated character work into database and engine.

    • Resolved art bugs including updating player likeness.

    • Clothing and gear creation.

  • Character Mentee at Electronic Arts
    Orlando, United States of America
    March 2018 - October 2019

    • Mentorship at Electronic Arts.

    • Worked directly with the art director to refine character art skills.

    • Presented deliverables that grew anatomy skills.

  • Senior Analyst at Electronic Arts
    Orlando, United States of America
    May 2012 - October 2019

    • Led a team in Romania in QA operations.

    • Telemetry tracking via Splunk, PIN, and SQL

    • Reported and executed automation scripts.

    • Facilitated playtests and reported community feedback.

    • Ensure the games aligned with 1st party standards.

  • 3D Graphic Artist at ESPN Wide World of Sports
    Kissimmee, United States of America
    September 2011 - January 2012

    • Modeled and textured 3D environmental scenes from concept images.

    • Worked alongside video editors in the placement and animation of camera’s in Maya scenes.

  • 3D Artist at Nuclei 3d
    Orlando, United States of America
    July 2011 - September 2012

    • Modeled and textured 3D characters and vehicles.

  • Intern 3D Artist at ESPN
    Orlando, United States of America
    January 2011 - July 2011

    • Modeled and textured car and engine parts.

    • Integrated 3D assets and textures into Unity.

  • Intern 3D Artist at National Flight Academy
    Orlando, United States of America
    January 2011 - July 2011

    • Modeled and textured military vehicles.

    • Integrated 3D assets and textures into Unity.

  • Intern Designer at Garage Games
    Orlando, United States of America
    October 2010 - July 2011

    • Designed level layouts used in Torque 3D tutorials.

    • Modeled and textured level customization assets.

    • Integrated 3D assets and textures into the Torque 3D engine.